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PROFESSIONAL PROJECTS

Diablo IV
Role: In-Game Cinematics Animator
Responsibilities:
-Authoring animation for "Complex Conversations" and Real Time Cinematics.
-Taking part in motion capture shoots (sometimes directing them).
-Authoring character select and customization animation cycles.
Links:

Vicious Circle
Role: Gameplay Animator
Responsibilities:
-Authored gameplay emote animations.

Role: Cinematic Animator
Responsibilities:
-Authoring animation for in-game vignettes during campaign levels.
My Work:
Diablo IV
COD Black Ops:
Cold War
Diablo IV

Role: 3D Character Animator
Responsibilities:
-Series animator on episodes 7 & 8
My Work:
gen:LOCK

Role: Narrative Animator
Responsibilities:
-Authored gameplay and UI animation.
-Helped develop a functioning animation system for player character in Unreal Engine 4.
-Personally recorded motion capture and helped direct shoots.
My Work:
Diablo IV
THPS 1+2

Role: 3D Character Animator
Responsibilities:
-Series Animator on episodes 2-13.
Diablo IV
RWBY: Volume 6
Links:
PERSONAL PROJECTS
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