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PROFESSIONAL PROJECTS

Diablo IV

Diablo IV

Role: In-Game Cinematics Animator
Responsibilities:

-Authoring animation for "Complex Conversations" and Real Time Cinematics.

-Taking part in motion capture shoots (sometimes directing them).

-Authoring character select and customization animation cycles.

Links:
Vicious_Circle

Vicious Circle

Role: Gameplay Animator
Responsibilities:

-Authored gameplay emote animations.

COD_BlackOps_ColdWar.webp
Role: Cinematic Animator
Responsibilities:

-Authoring animation for in-game vignettes during campaign levels.

My Work:

Diablo IV

COD Black Ops:
Cold War

Diablo IV

gen_lock.jpg
Role: 3D Character Animator
Responsibilities:

-Series animator on episodes 7 & 8

My Work:
gen:LOCK
THPS_1_2.webp
Role: Narrative Animator
Responsibilities:

-Authored gameplay and UI animation.

-Helped develop a functioning animation system for player character in Unreal Engine 4.

-Personally recorded motion capture and helped direct shoots.

My Work:

Diablo IV

THPS 1+2
rwby_vol6
Role: 3D Character Animator
Responsibilities:

-Series Animator on episodes 2-13.

Diablo IV

RWBY: Volume 6
Links:

PERSONAL PROJECTS

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